Designed by Stan Kordonskiy (Dice Hospital; Rurik; Lock Up); developed by Jonny Pac (Coloma; Sierra West; Lions of Lydia); solo mode by Drake Villareal (Solani; Spook Manor); and illustrated by The Mico (Raiders of the North Sea; Paladins of the West Kingdom; Valeria); Endless Winter: Paleoamericans takes place in North America; around 10;000 BCE. Players guide the development of their tribes across several generations—from nomadic hunter-gatherers to prosperous tribal societies. Over the course of the game; tribes migrate and settle new lands; establish cultural traditions; hunt paleolithic megafauna; and build everlasting megalithic structures.
Endless Winter is a euro-style game that combines worker placement and deck building in an innovative way. Each round; players send their tribe members to various action spaces; and pay for the actions by playing cards and spending resources. Tribe cards grant additional labor; while Culture cards provide a variety of unique effects. As an alternative; cards can be saved for an end-of-round Eclipse phase; where they are simultaneously revealed to determine the new player order; and trigger various bonus actions.
The game features a novel blend of interwoven systems and mechanisms; such as multi-use cards; area influence; tile placement; and set collection. Plus; there are many viable paths to victory. After four brisk rounds; scores are tallied; and the tribe with the most points wins!