Deck-building meets worker placement in a new board game of galactic struggle. The iconic universe of Frank Herbert's Dune inspires a new generation of fans in the upcoming film from Legendary Entertainment, setting the stage for the first new Dune board game in decades. Dune - Imperium breaks new board game ground with an innovative design from Paul Dennen and the team at Dire Wolf behind the award-winning Clank! game series.
How will you seize power? Lead a Great House to glory on the hostile planet Dune, where subtlety can be more important than strength. Purchase cards to increase your options, then strategically commit your resources for maximum gain. Military conflict & political intrigue provide many paths to victory. Harvest spice from the deep desert, and leverage your spoils into economic might. Gain influence with powerful factions who can aid your victory - or guarantee your doom. The choices are yours the cards are dealth, and the Imperium awaits. Control the Spice. Control the Universe.
Contents:
- 1 Game board
- 1 Board Space Guide sheet
- House Hagal rules sheet
- 1 Rulebook
- Wooden tokens:
- 15 water tokens
- 24 Solari tokens
- 4 large (worth 5)
- 20 small (worth 1)
- 23 Spice tokens
- 3 large (worth 5)
- 20 small (worth 1)
- 1 Mentat meeple
- 4 Alliance tokens
- 4 Baron Harkonnen tokens
- 1 First Player marker
- 8 Leaders (with Turn Sequence guide on their backs)
- Cards:
- 18 Conflict cards
- 4 Conflict I
- 10 Conflict II
- 4 Conflict III
- 40 Intrigue cards
- 67 Imperium Deck cards
- 24 Reserve cards
- 8 Arrakis Liaison
- 10 The Spice Must Flow
- 6 Foldspace
- 31 House Hagal cards
- 18 Conflict cards
- Player components (x4)
- 10-card starting deck
- 16 wooden cubes
- 2 wooden discs
- 3 Agents (wooden meeples)
- 3 Control markers
- 1 Combat Marker